RAM Timing & Latency Calculator
Nanosecond Precision Analysis & Samsung B-Die Sub-Timing Rules
Why Memory Latency Controls 1% Lows
When a game engine encounters a CPU draw call (like an opponent peeking a corner or an explosive grenade detonating), the CPU core must query system RAM. If your memory latency is 65ns instead of 36ns, the core stalls for nearly double the clock cycles, causing an instantaneous frame-time spike (a micro-stutter).
Timing Input MatrixDDR Frequency & Primaries
Samsung B-Die & DDR4/DDR5 Sub-Timing Cheat Sheet
Primary timings (CL, tRCD, tRP) represent only ~35% of total memory performance. The remaining 65% of 1% low framerate stabilization comes from secondary and tertiary timings.
| Timing Parameter | Role & Function | Samsung B-Die (Safe) | Tuned (Max FPS) | Golden Rule / Formula |
|---|---|---|---|---|
| tRFC | Row Refresh Cycle Time | 300 – 350 | 240 – 280 | Target ~130ns–140ns. Massive 1% low impact. |
| tFAW | Four Activate Window | 24 | 16 | Must equal 4 × tRRD_S (4 × 4 = 16). |
| tRRD_S / tRRD_L | Row-to-Row Delay (Short/Long) | 4 / 6 | 4 / 4 | 4 / 4 on Z390 / Z690 provides optimal queue delivery. |
| tREFI | Refresh Interval | 32767 | 65535 (Max) | Higher = better. Keeps memory open longer without pause. |
| tWR | Write Recovery Time | 16 | 10 – 12 | Directly impacts write bandwidth in open world games. |
| tCWL | CAS Write Latency | Equal to tCL | tCL or tCL - 2 | Allows instant turnaround from read to write operations. |
RAM & Memory Tuning FAQs
Deep dive into Samsung B-Die sub-timings, tRFC, tFAW, Gear modes, and memory stability diagnostics.
DRAM stores bit charges in microscopic capacitors that leak voltage rapidly. Every few microseconds, the memory controller must refresh all memory rows.
While a row is refreshing (the duration of tRFC), the CPU cannot read or write data to that DRAM bank. Default XMP profiles set tRFC loosely (often 600–800 cycles, or ~350ns).
Samsung B-Die memory can run tRFC down to 260–300 cycles (~130ns–150ns). This cuts bank refresh stall duration in half, eliminating memory-induced frametime hitching in esports.
Tuning tRFC yields the single largest reduction in memory latency and the biggest increase in 1% low framerate.